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Portfolio

Crowd Maker is a tool developed to Unity that with the objective of helping developers create crowds on their own games.

Binger Ninja is a 2D isometric action RPG in which the player controls an overweight ninja who's sole goal is to get to the top of the tower to save Tadashi's daughter. 

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This is a game made for university where we were asked to build a single-player 3d escape room.

Finished Projects

Demos / In progress

This demo was created in as part of a university project, in it, my objective was to explore the DirectX11 SDK and try to create a game from the ground up.

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This is a simple game using C++ with SDL where the objective is for the player to bet points on the colour with the most amount of chips.

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In this demo, I explored a tool in Unity named Photon.

This tool lets me connect players with each other creating an online experience.

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Remote controlled car by a phone with a live camera feed.

In this game, you control a paladin trying to escape from a cave full of monsters.

Your objective is to fight the monsters and escape.

This App is composed of 2 mini-games and one demo.

  • Deeprun Tram Line

  • Simon The Drunk

  • Optimize it to run on mobile, challenge 

This project was made as a university assessment and is composed of 8 challenges focused on Unity learning.

This demo was created in as part of a university project, in it, my objective was to explore the SDL API and try to create a game from the ground up.

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Mini-game done during a Haloween themed mini game jam