Crowd Maker is a tool developed to Unity that with the objective of helping developers create crowds on their own games.
Binger Ninja is a 2D isometric action RPG in which the player controls an overweight ninja who's sole goal is to get to the top of the tower to save Tadashi's daughter.
This is a game made for university where we were asked to build a single-player 3d escape room.
Demos / In progress
This demo was created in as part of a university project, in it, my objective was to explore the DirectX11 SDK and try to create a game from the ground up.
This is a simple game using C++ with SDL where the objective is for the player to bet points on the colour with the most amount of chips.
In this demo, I explored a tool in Unity named Photon.
This tool lets me connect players with each other creating an online experience.
In this game, you control a paladin trying to escape from a cave full of monsters.
Your objective is to fight the monsters and escape.
This App is composed of 2 mini-games and one demo.
Deeprun Tram Line
Simon The Drunk
Optimize it to run on mobile, challenge
This project was made as a university assessment and is composed of 8 challenges focused on Unity learning.
This demo was created in as part of a university project, in it, my objective was to explore the SDL API and try to create a game from the ground up.